Ticket #621 (closed bug: fixed)
Some updates to RTMP bitrate switching
|Reported by:||jeroen||Owned by:||jeroen|
Hi guys, just got back from our event which we used JW Player connected to Wowza for dynamic streaming. Initially we had quite a few issues with this but we managed to find an fix them all so wanted to contact you with the fixes we made so they can make it into the next version.
- Added model variable "dynamic" which enables the user to override the FMS server version check for dynamic streams. Functions: checkDynamic & statusHandler
- Fixed level checks, the initial level being set didn't necessarily agree with the level being used which caused problems when switching levels. Function: load
- Enhanced the checks that determine if a switch to a different stream is possible / needed. This still needs improving for the switch up with the addition of both historical information and CPU if possible. Function: getLevel
- Fixed transition complete event processing. It seems like this was never being done, the result being multiple transitions never occurred only the first one. Function: statusHandler