Ticket #50 (closed bug: fixed)
when JS starting, the a bug arises
| Reported by: | jeroen | Owned by: | |
|---|---|---|---|
| Priority: | Milestone: | Flash 3.17 | |
| Component: | Keywords: | ||
| Cc: | Forum thread: |
Description
Back again. I think I have this figured out. The first event that our JS sees using andersen's technique comes out of player/PlayerController.as:
if(configautostart? == "false") { sendChange("pause",feeder.feed[currentItem]start?); isPlaying = false;
The problem is that isPlaying doesn't get set if we run sendevent()'s within the getupdate() for that pause event. If I switch things around as follows things seem to work much better on the pausing front:
if(configautostart? == "false") { isPlaying = false; sendChange("pause",feeder.feed[currentItem]start?);
Hope this helps someone.
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