Ticket #1014 (closed bug: fixed)

Opened 3 years ago

Last modified 3 years ago

Lock on BUFFER suppresses BUFFER_FULL

Reported by: pablo Owned by: pablo
Priority: Milestone: Flash 5.3
Component: Keywords:
Cc: cameron, ethan Forum thread:

Description

If a plugin locks or pauses the player while it's in the BUFFERING state, but before the BUFFER_FULL event, the player won't send out the BUFFER_FULL event.

We should be able to solve this by eliminating the condition that the player must be in the BUFFERING state to send out BUFFER_FULL (since the player could be locked when the BUFFER_FULL occurs). Alternately, if BUFFER_FULL occurs while the media is paused, we could queue it up to fire when play() is called.

Change History

comment:1 Changed 3 years ago by pablo

  • Status changed from new to closed
  • Resolution set to fixed

Fixed in 1268

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