Ignore:
Timestamp:
09/23/08 12:23:10 (5 years ago)
Author:
jeroen
Message:

added new feeditems, polished simple/thin skins and made sure large YT images are loaded by default

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/4.2/com/jeroenwijering/player/SWFLoader.as

    r66 r68  
    2020        /** Reference to the player itself. **/ 
    2121        private var player:MovieClip; 
    22         /** Reference to the stage graphics. **/ 
    23         public var skin:MovieClip; 
    2422        /** SWF loader reference **/ 
    2523        private var loader:Loader; 
     
    6058                        loadSWF(skn,true); 
    6159                } else { 
    62                         skin = player['player']; 
    6360                        dispatchEvent(new Event(Event.COMPLETE)); 
    6461                } 
     
    7471                        ldr.contentLoaderInfo.addEventListener(Event.INIT,skinHandler); 
    7572                } else { 
    76                         skin.addChild(ldr); 
    77                         skin.swapChildren(skin.controlbar,ldr); 
     73                        player.skin.addChild(ldr); 
     74                        player.skin.swapChildren(player.skin.controlbar,ldr); 
    7875                        ldr.visible = false; 
    7976                        ldr.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,pluginError); 
     
    114111        /** SWF loading failed; use default skin. **/ 
    115112        private function skinError(evt:IOErrorEvent=null):void { 
    116                 skin = player['player']; 
     113                player.skin = player['player']; 
    117114                dispatchEvent(new Event(Event.COMPLETE)); 
    118115        }; 
     
    123120                var clp = evt.target.content; 
    124121                if(clp['player']) { 
    125                         skin = MovieClip(clp['player']); 
     122                        player.skin = MovieClip(clp['player']); 
    126123                        Draw.clear(player); 
    127                         player.addChild(skin); 
     124                        player.addChild(player.skin); 
    128125                        dispatchEvent(new Event(Event.COMPLETE)); 
    129126                } else { 
Note: See TracChangeset for help on using the changeset viewer.