| 1 | package com.longtailvideo.plugins.captions { |
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| 2 | |
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| 3 | |
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| 4 | import com.longtailvideo.jwplayer.utils.Logger; |
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| 5 | |
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| 6 | import flash.display.*; |
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| 7 | import flash.events.*; |
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| 8 | |
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| 9 | |
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| 10 | /** Component that renders a select box. **/ |
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| 11 | public class Selector extends Sprite { |
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| 12 | |
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| 13 | |
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| 14 | /** Compiles of the default graphics. **/ |
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| 15 | [Embed(source="../../../../../assets/divider.png")] |
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| 16 | private const DividerRow:Class; |
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| 17 | [Embed(source="../../../../../assets/sheet.png")] |
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| 18 | private const BackSheet:Class; |
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| 19 | |
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| 20 | |
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| 21 | /** currently active option. **/ |
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| 22 | private var _active:Number; |
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| 23 | /** Background graphic. **/ |
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| 24 | private var _back:Sprite; |
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| 25 | /** Container for the buttons. **/ |
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| 26 | private var _container:Sprite; |
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| 27 | /** Function to call when a selection is made. **/ |
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| 28 | private var _callback:Function; |
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| 29 | /** Reference to the page down button. **/ |
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| 30 | private var _down:SelectorUpDown; |
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| 31 | /** Offset of the visible entries. **/ |
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| 32 | private var _offset:Number; |
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| 33 | /** List with options from the selector. **/ |
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| 34 | private var _options:Array; |
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| 35 | /** Reference to the page up button. **/ |
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| 36 | private var _up:SelectorUpDown; |
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| 37 | |
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| 38 | |
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| 39 | /** Constructor. **/ |
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| 40 | public function Selector(callback:Function) { |
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| 41 | _callback = callback; |
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| 42 | _back = new Sprite(); |
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| 43 | _back.addChild(new BackSheet()); |
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| 44 | addChild(_back); |
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| 45 | _back.buttonMode = true; |
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| 46 | _back.addEventListener(MouseEvent.CLICK,_backHandler); |
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| 47 | _container = new Sprite(); |
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| 48 | addChild(_container); |
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| 49 | _container.buttonMode = true; |
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| 50 | _down = new SelectorUpDown(false,_downHandler); |
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| 51 | _up = new SelectorUpDown(true,_upHandler); |
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| 52 | }; |
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| 53 | |
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| 54 | |
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| 55 | /** Background was clicked. **/ |
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| 56 | private function _backHandler(event:MouseEvent):void { |
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| 57 | _buttonHandler(_active); |
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| 58 | }; |
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| 59 | |
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| 60 | |
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| 61 | /** Button was clicked. **/ |
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| 62 | private function _buttonHandler(index:Number):void { |
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| 63 | _options[_active].button.activate(false); |
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| 64 | _options[index].button.activate(true); |
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| 65 | _active = index; |
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| 66 | _callback(index); |
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| 67 | }; |
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| 68 | |
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| 69 | |
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| 70 | /** The down button was clicked. **/ |
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| 71 | private function _downHandler():void { |
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| 72 | _offset++; |
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| 73 | _redraw(false); |
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| 74 | }; |
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| 75 | |
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| 76 | |
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| 77 | /** Return the max number of buttons that fit in the screen. **/ |
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| 78 | private function _max():Number { |
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| 79 | return Math.floor(_back.height/27) - 2; |
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| 80 | }; |
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| 81 | |
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| 82 | |
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| 83 | /** Populate the selector with a number of items. **/ |
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| 84 | public function populate(options:Array,active:Number=0):void { |
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| 85 | _options = options; |
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| 86 | _active = active; |
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| 87 | // Build all the buttons. |
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| 88 | for(var i:Number=0; i < _options.length; i++) { |
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| 89 | _options[i].button = new SelectorButton(_buttonHandler,i,_options[i].label); |
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| 90 | } |
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| 91 | _options[_active].button.activate(true); |
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| 92 | // Set a sane default offset. |
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| 93 | if(_active < _max()) { |
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| 94 | _offset = 0; |
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| 95 | } else if(_options.length > _max() && _active > _options.length - _max()) { |
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| 96 | _offset = _options.length - _max(); |
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| 97 | } else { |
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| 98 | _offset = _active; |
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| 99 | } |
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| 100 | // Redraw the menu. |
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| 101 | _redraw(); |
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| 102 | }; |
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| 103 | |
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| 104 | |
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| 105 | /** Draw visible portion of the options. **/ |
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| 106 | private function _redraw(show:Boolean=true):void { |
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| 107 | var button:SelectorButton; |
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| 108 | var height:Number = 0; |
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| 109 | var end:Number; |
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| 110 | var scroll:Boolean; |
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| 111 | // clear existing buttons. |
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| 112 | while(_container.numChildren > 0) { |
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| 113 | _container.removeChildAt(0); |
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| 114 | } |
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| 115 | // Check if scrollbars are needed and if offset needs correcting. |
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| 116 | if(_options.length > _max()) { |
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| 117 | scroll = true; |
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| 118 | end = _max(); |
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| 119 | } else { |
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| 120 | end = _options.length; |
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| 121 | } |
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| 122 | if(_offset < 0) { |
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| 123 | _offset = 0; |
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| 124 | } else if (scroll && _offset > _options.length - _max()) { |
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| 125 | _offset = _options.length - _max(); |
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| 126 | } |
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| 127 | // Draw prev button if needed. |
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| 128 | if(scroll) { |
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| 129 | _container.addChild(_up); |
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| 130 | _up.y = height; |
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| 131 | _offset == 0 ? _up.alpha = 0: _up.alpha = 1; |
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| 132 | height += 26; |
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| 133 | height = _redrawDivider(height); |
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| 134 | } |
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| 135 | // Draw new buttons and dividers |
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| 136 | for(var i:Number = _offset; i < _offset + end; i++) { |
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| 137 | _container.addChild(_options[i].button); |
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| 138 | _options[i].button.y = height; |
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| 139 | height += 26; |
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| 140 | if(i < _offset + end - 1) { |
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| 141 | height = _redrawDivider(height); |
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| 142 | } |
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| 143 | } |
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| 144 | //draw next button if needed |
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| 145 | if(scroll) { |
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| 146 | height = _redrawDivider(height); |
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| 147 | _container.addChild(_down); |
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| 148 | _down.y = height; |
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| 149 | _offset == _options.length - _max() ? _down.alpha = 0: _down.alpha = 1; |
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| 150 | height += 26; |
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| 151 | } |
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| 152 | // Rescale button list. |
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| 153 | _container.x = Math.round(_back.width/2 - _container.width/2); |
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| 154 | _container.y = Math.round(_back.height/2 - height/2); |
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| 155 | }; |
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| 156 | |
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| 157 | |
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| 158 | private function _redrawDivider(height:Number):Number { |
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| 159 | var divider:DisplayObject = new DividerRow(); |
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| 160 | _container.addChild(divider); |
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| 161 | divider.y = height; |
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| 162 | return height + 1; |
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| 163 | }; |
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| 164 | |
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| 165 | |
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| 166 | /** Resize the selector screen. **/ |
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| 167 | public function resize(width:Number,height:Number):void { |
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| 168 | _back.width = width; |
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| 169 | _back.height = height; |
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| 170 | if(_options) { |
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| 171 | _redraw(); |
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| 172 | } |
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| 173 | }; |
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| 174 | |
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| 175 | |
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| 176 | /** The up button was clicked. **/ |
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| 177 | private function _upHandler():void { |
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| 178 | _offset --; |
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| 179 | _redraw(false); |
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| 180 | }; |
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| 181 | |
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| 182 | |
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| 183 | }; |
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| 184 | |
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| 185 | |
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| 186 | } |
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